
Wireframes are blueprints for your design—they define structure, not aesthetics.
In this lesson, you’ll learn:
-
The purpose of wireframes:
-
Prioritize content and hierarchy
-
Define layout and interaction patterns
-
Facilitate early feedback
-
-
Low-fidelity vs. high-fidelity wireframes
-
Best practices:
-
Use grayscale and simple shapes
-
Consistent UI elements
-
Focus on user flow, not visuals
-
-
Tools overview: Sketching, Balsamiq, Figma, Adobe XD
-
Wireframe anatomy: Header, navigation, call-to-action, content blocks, forms
Activity: Sketch wireframes on paper for a simple homepage, then recreate it digitally in Figma.