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Course Content
Introduction to UX design
This module introduces learners to the foundational principles of UX design. You'll explore its evolution, significance in digital products, and how it differs from related disciplines like UI design.
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User research and personas
This module covers how to gather and interpret user data, understand user needs and motivations, and turn insights into actionable personas that guide your design process.
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Wireframing and prototyping
This module focuses on translating user insights into structure and interaction. You'll learn how to sketch and digitize wireframes and turn them into interactive prototypes.
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Usability testing and iteration
Test your designs with real users to uncover usability issues and improve your solutions through iterative design.
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UX design essentials for absolute beginners

Prototyping allows you to simulate interactions before development begins.

This lesson covers:

  • What is a prototype?

    • Clickable simulations to test and validate interactions

  • Figma basics:

    • Frames, components, auto-layout, linking pages

  • Creating navigation and interaction flows:

    • Buttons, hover states, overlays, animations

  • Sharing and commenting:

    • Learn how to collaborate and collect feedback

Hands-on project: Create a clickable prototype of a mobile sign-up flow and test it with a peer.