
Prototyping allows you to simulate interactions before development begins.
This lesson covers:
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What is a prototype?
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Clickable simulations to test and validate interactions
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Figma basics:
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Frames, components, auto-layout, linking pages
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Creating navigation and interaction flows:
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Buttons, hover states, overlays, animations
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Sharing and commenting:
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Learn how to collaborate and collect feedback
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Hands-on project: Create a clickable prototype of a mobile sign-up flow and test it with a peer.